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Articles
Publishing & Marketing
How to Pitch a Board Game to Publishers (Without Wasting Your Shot)
By Johannes Natterer
Mechanics & Theories
Playtest Feedback Is Lying to You (Here’s Why Designers Fall for It)
By Eryk Nowak
Design Basics
Core, Content, Balance: Why Most Board Game Designs Collapse (and How to Fix Yours)
By Eryk Nowak
Mechanics & Theories
Why Scoring Systems Aren’t Enough in Board Game Design
By Wojtek "Łosiu" Wiśniewski
Case Studies & Inspiration
Rethinking Board Game Balance: Lessons Learned from Gutenberg
By Wojtek "Łosiu" Wiśniewski
Mechanics & Theories
The 8 Types of Fun in Board Games: How the MDA Framework Helps You Design for Emotion
By Wojtek "Łosiu" Wiśniewski
Design Basics
15 Common Mistakes Beginner Board Game Designers Make and How to Avoid Them
By Wojtek "Łosiu" Wiśniewski